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Mech Prototype - Exposed by sanfranguy Mech Prototype - Exposed by sanfranguy
Exposed, as in without armor. It was my intention to show more the inner workings of the mech.
Perhaps one day I'll get to making the outside.

Mech took 12 days in Zbrush + C4D.

WIP Image; [link]

Enjoy.
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:iconm4v3rik:
M4v3rik Featured By Owner Nov 30, 2013
Stunning modeling!
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:iconjaredthedragon:
JaredTheDragon Featured By Owner Nov 13, 2013
Wowie, this is just outstanding!  Amazing mechanics here, and the renderings are great too.  I love it, you're so inspiring!
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:iconsanfranguy:
sanfranguy Featured By Owner Nov 13, 2013  Professional Digital Artist
Thanks man.
Reply
:icontonare:
tonare Featured By Owner Aug 1, 2013  Professional Digital Artist
You're art has been featured: tonare.deviantart.com/journal/


Good job!
Reply
:iconjameshodgart:
JamesHodgart Featured By Owner Jul 7, 2013  Student General Artist
How is it rendered? Are you sure it's not your trace depths that are too low? That may be whats causing the missing gun.
Reply
:iconjameshodgart:
JamesHodgart Featured By Owner Jul 7, 2013  Student General Artist
Woah :D
Reply
:iconstig3d:
Stig3D Featured By Owner Jun 23, 2013
Amazing! I'm really interested in a Zbrush>C4D workflow. Did you retopo in C4D or just take the mesh straight from Zbrush?
Reply
:iconsanfranguy:
sanfranguy Featured By Owner Jun 29, 2013  Professional Digital Artist
I use decimation, but non-destructively (as in 20-30% reduction). Leaving some pieces still upwards in the 1 million poly mark.
Without render instancing, the model is about 40 million polys, with a single toe alone taking up 800k.
This is a huge problem in production, but seeing as I have the ram and processing power to handle it, I work with models as I see fit.

I was beta testing the new zbrush features weeks before they came out, but sadly I wouldn't have been able to use them without causing problems.
Reply
:iconkeremgo:
KeremGo Featured By Owner Jun 23, 2013  Professional Digital Artist
Stunning work! :) 
Reply
:icon3dellesar:
3DEllesar Featured By Owner Jun 22, 2013  Professional Digital Artist
waiting for environment)
Reply
:iconsanfranguy:
sanfranguy Featured By Owner Jun 22, 2013  Professional Digital Artist
I modified this scene to have a simple environment. [link]
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:icon3dellesar:
3DEllesar Featured By Owner Jun 22, 2013  Professional Digital Artist
Looking nice)
Reply
:iconpencil-guy:
Pencil-guy Featured By Owner Jun 21, 2013
I have no knowledge of 3D whatsoever, but that looks amazingly impressive! Just quick question; is it just me or are certain parts of the gattling guns (on either sides of the mech) missing? E.g.: the 2e picture on top - I can't seem to see the end of the gattling gun on the left, and the first picture down bellow seems to be missing half of the gattling gun on the right...Is that just a rendering glitch, am I misinterpreting things, or am I hallucinating? Either way, marvelous job!
Reply
:iconsanfranguy:
sanfranguy Featured By Owner Jun 21, 2013  Professional Digital Artist
It's the subtle IOR in the glass, giving the illusion of light bending, the same as you see in a physical glass. It's sort of inaccurate to a degree (for this sort of thing), actually 0.6% off, but looked better than straight up transparency with no distortion for most angles. The guns however, remain where they should be.
Reply
:iconpencil-guy:
Pencil-guy Featured By Owner Jun 21, 2013
oh, right...I do see it upon closer look :) Again, great job.
Reply
:iconburtda11:
burtda11 Featured By Owner Jun 21, 2013  Hobbyist Digital Artist
cool!
Reply
:iconkuzey3d:
Kuzey3d Featured By Owner Jun 21, 2013
Awesome!
Reply
:iconactuallymoriarty:
ActuallyMoriarty Featured By Owner Jun 21, 2013  Professional Artist
I really thought I was looking at photographs of a model until I read your description. Stunning.
Reply
:iconorphanedsoul:
OrphanedSoul Featured By Owner Jun 20, 2013  Professional Digital Artist
dang this thing rocks! I hope the floor is strong!
Reply
:iconiamzandar:
IamZandar Featured By Owner Jun 20, 2013  Professional Digital Artist
In the details, I say amazing! An impressive model!
Reply
:iconsanfranguy:
sanfranguy Featured By Owner Jun 20, 2013  Professional Digital Artist
Crap environment though. I have to admit that much to myself. But it is temporary.
Reply
:iconiamzandar:
IamZandar Featured By Owner Jun 20, 2013  Professional Digital Artist
I see not many the problems in the environment! It is also very detailed. I think perhaps the textures of materials in the back might use some improvement, but that is all from my eye. The lights too Could be very more real in another way, but that is another story for another render.
Reply
:icondavidmusique:
DavidMusique Featured By Owner Jun 20, 2013  Professional Digital Artist
You are a genius! I follow you since a long time and I like all what you do.
Reply
:iconjoker0720:
JoKeR0720 Featured By Owner Jun 20, 2013  Professional Filmographer
Very awesome dude!
Reply
:iconsanfranguy:
sanfranguy Featured By Owner Jun 20, 2013  Professional Digital Artist
Thanks man. I realize you've commented on several of these, only for them to be deleted.
I'm very picky when it comes to my work.
Reply
:iconjoker0720:
JoKeR0720 Featured By Owner Jun 21, 2013  Professional Filmographer
You're quite welcome. I just have one small suggestion (just in design) if you want it hear it.
Reply
:iconroen911:
rOEN911 Featured By Owner Jun 20, 2013  Hobbyist Digital Artist
very nice work
Reply
:iconsanfranguy:
sanfranguy Featured By Owner Jun 20, 2013  Professional Digital Artist
You sir, are very nice to point that out. :)
Reply
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June 20, 2013
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