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©2005-2009 ~sanfranguy
:iconsanfranguy:

Artist's Comments

A very far from complete concept piece i've been working on for a couple of days.

Final render will hopefully be done with Maxwell Render, to show off it's abilities.

Building in Cinema 4D.

Have a long way to go yet.

*small update*

Comments


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:iconsanfranguy:
I start from a box, give it some sections and extrude until I feel it looks good enough.

Not so hard and doesn't take that long either.

Thanks

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:iconsanfranguy:
modeling isn't so bad, it's the texuring that's scaring me.

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:iconghettotroof:
Thats is so nice...displacement maps are soo hard to learn for me..wow

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Simplicity can overwrite the most complicated things.
:iconshockreflex:
Masterful, well done.
:iconsanfranguy:
no displacement, but now thinking about it, I perhaps should have used them
I modeled the brick detail and will go further later on and add modeled imperfection in the buildings

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:icons-e-e-d:
Oua !! awesome !! it's a godlike job
My scene seems so shity in front of your's. At the end this is not for the same utilisisation too.

Well, how many time did it take to rend ? i'm impress by the default cinema 4d render engine :)

good continuation then.
:iconmrastro316:
thats really kool good job I love it all I cant wait to see the finish one ;)
:iconpoo-on-you:
This new update is really nice, the inside of the office is a nice touch.

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:iconsanfranguy:
It's taken me 12 hours so far to build it.

The render test takes about 40 seconds.

I'm about to post another update, so look out.

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:iconghettotroof:
No displacement? wow..thats alot of detail then..
i use displacemtns here and there..for experiments and i always get like the grand canyon..its not funny lol

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Simplicity can overwrite the most complicated things.

Details

January 30, 2005
143 KB
1024×768

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